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Major Improvements to its predecessor                          25


           The  bad  news  is  that  none  of  your  old  Sony  or  Minolta  flashes  will  fit
           without  an  adapter  (and  the  adapter  Sony  sells  is  poorly  designed  and
           doesn’t always stay in place.)  And the new flash foot has many delicate,
           unprotected  contacts  on  the  bottom  which  make  hurriedly  tossing  your
           flash into your camera bag a risky venture.  Add to that the fact that the
           new footed flashes won’t fit into anyone’s commercial radio slave receivers
           and you have what is in my mind the worst electronic connector design I’ve
           ever seen in my professional career (and I’ve seen my share of connectors
           as a former engineer.)


           1.1.8    A MORE REFINED UI
           The user interface has been tweaked quite a bit, borrowing from some of
           Sony’s more recent cameras:
             The Fn screen now has two levels and is much more customizable than
              before.
             The  camera  will  now  play  back  your  stills  and  movies  in  reverse
              chronological order.  (In the past you could only play back either stills,
              AVCHD movies, or .MP4 movies depending upon a menu settings.  If
              you had all three of these intermixed you couldn’t look at them all at
              once.  Sony kept people scratching their heads for two years wondering
              “What the hell were they thinking by sequestering playback items in
              that way?”)
             The menu screen lets you quickly jump from one menu category to the
              next.
             More of the buttons are reassignable.
           Also under the "UI" umbrella is that wonderful twist-and-flip display.  For
           reasons  I've  yet  to  understand,  Sony  is  the  ONLY  maker  of  high-end
           cameras  that  have  this feature.    I  shoot  kids  in  the  studio  a  lot,  and  this
           means I can shoot vertical images at eye-level without having to get down
           on the floor.  (See example later on in this chapter in Figure 1-13.)
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